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Zombies, Consumption, and Satire in Capcom's Dead Rising

Zombies, Consumption, and Satire in Capcom's Dead Rising in Brampton, ON

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Current price: $47.50
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Zombies, Consumption, and Satire in Capcom's Dead Rising

Coles

Zombies, Consumption, and Satire in Capcom's Dead Rising in Brampton, ON

By None

Current price: $47.50
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Size: Paperback

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This book explores the relationship between video games and satire through an in-depth examination of Capcom'sDead Rising series, which alludes to, recontextualises, and builds upon George A. Romero's filmic satire on American consumer culture,Dawn of the Dead.Proposing a taxonomy of videoludic satire, this book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to theDead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions.This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture, and zombie studies.
This book explores the relationship between video games and satire through an in-depth examination of Capcom'sDead Rising series, which alludes to, recontextualises, and builds upon George A. Romero's filmic satire on American consumer culture,Dawn of the Dead.Proposing a taxonomy of videoludic satire, this book details how video games can communicate satire through their virtual environments, their characters, their audio, the way they frame the passage of time, and the outcomes of in-game choices that their players can make. By applying this taxonomy to theDead Rising series, this book presents a compelling case for how video games can function as instruments for social commentary and indicators of ideological tensions.This unique and insightful study will interest students and scholars of media studies, video game studies, satire, visual culture, and zombie studies.

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