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Wrath of the Raven and Other Inconveniences: Fast-paced modern fantasy with humor, heart, and high-stakes adventure
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Wrath of the Raven and Other Inconveniences: Fast-paced modern fantasy with humor, heart, and high-stakes adventure in Brampton, ON
By None
Current price: $10.99
Original price: $12.99

Coles
Wrath of the Raven and Other Inconveniences: Fast-paced modern fantasy with humor, heart, and high-stakes adventure in Brampton, ON
By None
Current price: $10.99
Original price: $12.99
Loading Inventory...
Size: Kobo eBook
*Product information and pricing may vary - to confirm current pricing, availability, shipping, and return information please contact Coles. In the event of a pricing discrepancy, the retailer's price will apply.
Three months ago, Mitzy didn't believe in magic.
Now he's being hunted by a global secret society, and carrying two fragments of an ancient artifact that may have already destroyed the world once.
As Mitzy and his friends race from Chile to Australia, what began as survival spirals into something far more dangerous. The shards they carry are pieces of the legendary Stone of Amun-Ra-an artifact tied to lost civilizations, catastrophic power, and a history no one fully understands. And if the Stone is made whole, its power could reshape the world... or end it entirely.
But they're not the only ones searching. Standing in their way is The Raven: brilliant, relentless, and always several moves ahead. With vast resources and a network that spans the globe, he's been hunting the shards for decades-and he's closer than anyone to unlocking their true potential.
Outnumbered, outmatched, and running out of time, Mitzy's team must risk everything to stay ahead, uncover the truth behind the shards, and stop The Raven before his endgame begins. For Mitzy, that means learning to master his luck before it fails him when it matters most.
Because when the Stone is complete, there won't be a second chance.
Three months ago, Mitzy didn't believe in magic.
Now he's being hunted by a global secret society, and carrying two fragments of an ancient artifact that may have already destroyed the world once.
As Mitzy and his friends race from Chile to Australia, what began as survival spirals into something far more dangerous. The shards they carry are pieces of the legendary Stone of Amun-Ra-an artifact tied to lost civilizations, catastrophic power, and a history no one fully understands. And if the Stone is made whole, its power could reshape the world... or end it entirely.
But they're not the only ones searching. Standing in their way is The Raven: brilliant, relentless, and always several moves ahead. With vast resources and a network that spans the globe, he's been hunting the shards for decades-and he's closer than anyone to unlocking their true potential.
Outnumbered, outmatched, and running out of time, Mitzy's team must risk everything to stay ahead, uncover the truth behind the shards, and stop The Raven before his endgame begins. For Mitzy, that means learning to master his luck before it fails him when it matters most.
Because when the Stone is complete, there won't be a second chance.





















