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Friends and Foes
Coles
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Friends and Foes in Brampton, ON
By None
Current price: $64.99

Coles
Friends and Foes in Brampton, ON
By None
Current price: $64.99
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Size: Hardcover
*Product information and pricing may vary - to confirm current pricing, availability, shipping, and return information please contact Coles. In the event of a pricing discrepancy, the retailer's price will apply.
From the creator of
The Dragon Mage Trilogy
Comes Book II of
The Mech and Magic trilogy
That pits technology against magic
Getting the dwarves, humans and elves to unite was the easy part. Now the challenge lies in getting the creatures on the mainland to join in. Finding allies is the primary objective of the heroes, because without them, there will be no way to challenge the mechs on the wizards' home planet.
But war is already raging on the main continent, where creatures of all kinds reside, including orcs, ogres, goblins, harpies, and even dragons. Some creatures are in favour of mech technology, while others are against it. The only way to ascertain whether the creatures are in favour of the mechs is if they wield the increasing supply of mech lasers that are finding their way across the continent. But to fight against that often requires the use of those very weapons, meaning that friend cannot be distinguished from foe when the fighting begins.
Yet even with these allies, will it be enough? The heroes will need to find unique and clever ways to fight the mechs to keep ahead of them. It is a daunting task, and, as usual, time is of the essence.
From the creator of
The Dragon Mage Trilogy
Comes Book II of
The Mech and Magic trilogy
That pits technology against magic
Getting the dwarves, humans and elves to unite was the easy part. Now the challenge lies in getting the creatures on the mainland to join in. Finding allies is the primary objective of the heroes, because without them, there will be no way to challenge the mechs on the wizards' home planet.
But war is already raging on the main continent, where creatures of all kinds reside, including orcs, ogres, goblins, harpies, and even dragons. Some creatures are in favour of mech technology, while others are against it. The only way to ascertain whether the creatures are in favour of the mechs is if they wield the increasing supply of mech lasers that are finding their way across the continent. But to fight against that often requires the use of those very weapons, meaning that friend cannot be distinguished from foe when the fighting begins.
Yet even with these allies, will it be enough? The heroes will need to find unique and clever ways to fight the mechs to keep ahead of them. It is a daunting task, and, as usual, time is of the essence.






















